
Copyright 1999-
All rights reserved
Educational Software:
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High School/College
Home Schooling
Tutor
Teaching Aid
Practical Examples
Easy to Understand
Animation demos
Color Coded
Easy User Interface
Clear Explanations
Exercises
Focus on Basic Principals
Mini Courses
BearEdu
Technologies
EDUCATION spurs TECHNOLOGY spurs EDUCATION
e EDUCATION
Physics, Math, Science, Chemistry
Arcade Math 12-
Developer:
Windows Platforms:
Mac Platforms:
Minimum Requirements:
Arcade Education
95/98/ME/XP/NT/2000/Vista
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133 MHz, 64M DRAM, 35M HD
CD Only (Allow 1-
Price $15.95 USA (9.95 + 6.00 Shipping & Handling)
To Order:
Click “Add To Cart”

DESCRIPTION
This program was developed by SatSoft in the U.K. The program is designed for ages 12 to 16. The program has a tutorial that the student can read and then play games to test the student’s knowledge of the subject material. GCSE Math covers the following subjects:
1. Numbers (fractions as parts, fractions of quantities, percentages, long multiplication, long division, negative numbers, decimal places, significant figures)
2. Algebra (letters as numbers, simplification, combining expressions, how to solve equations, simultaneous equations)
3. Graphs (conversion graphs, cover and draw method, solving simultaneous equations)
4. Transformation (translation, reflection, enlargement, enlargement-
5. Sequences (definition, working out the next terms in a sequence, patterns, using a formula
6. Angles (vertically opposed angles, angles on a line, angles around a point, angles in a quadrilateral, angles in a triangle z angles, f angles, tessellations, trigonometry, sine, cosine, tangent, finding an angle)
7. Shapes (area of shapes, other shapes, volume and 3D shapes, pythagoras’ theorem, congruency, isometric grids, polygons)
8. Statistics (averages and ranges, mean, median, cumulative frequency, frequency tables)
9. Pie charts and conversions (definition, pie chart example, chart example, weights and measures)
10. Probability and ratios (definition, the NOT rule, the AND rule, the OR rule, the NUMBER rule, ratios)