
Copyright 1999-
All rights reserved
Educational Software:
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High School/College
Home Schooling
Tutor
Teaching Aid
Practical Examples
Easy to Understand
Animation demos
Color Coded
Easy User Interface
Clear Explanations
Exercises
Focus on Basic Principals
Mini Courses
BearEdu
Technologies
EDUCATION spurs TECHNOLOGY spurs EDUCATION
e EDUCATION
Arcade Business 12-
Developer:
Windows Platforms:
Mac Platforms:
Minimum Requirements:
Arcade Education
95/98/ME/XP/NT/2000/Vista
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133 MHz, 64M DRAM, 35M HD

CD Only (Allow 1-
Price $15.95 USA (9.95 + 6.00 Shipping & Handling)
To Order:
Click “Add To Cart”
DESCRIPTION
This program was developed by Arcade Software in the U.K. The program is designed for ages 12 to 16. The program has a tutorial that the student can read and then answer questions If the student gets the right answer they are allowed to play a game. Tests are also included to evaluate the students progress. Arcade Business covers the following subjects:
1. Business Sectors (primary sector, secondary sector, tertiary sector, vertical integration, horizontal integration, industrial grouping, specialization)
2. Types of business (sole trader, partnerships, limited companies, private limited companies, public limited companies, cooperatives, franchises, public sector, security, social, financial, nationalization, privatization).
3. Objectives (profit, service, charity, smart, short, medium, long, different needs, shareholders, organization, delegation, job satisfaction)
4. Production (market led products, product base, sole product, production methods, efficiency, new technology, CAM, CAD, CIM)
5. Finance (sources, external finance, loans, credit, bank overdrafts, leasing, grants, business plans, costs, break even, cash flow, profits & cash, accounts, balance sheet, performance, gross profit margin, net profit, return on capital, profitability ratios)
6. Recruitment & Training (recruiting staff, recruitment process, interview, contract,
induction training, on-
7. Motivation & Pay (Elton Mayo, Douglas MacGregor, Maslow’s Hierarchy of Needs, incentives, pay, wages, commission, piece rate, overtime, bonus, profit sharing)
8. Staff relationships (discipline, grievance procedure, industrial relations, industrial action, conciliation, arbitration, employment law)
9. Marketing and Sales (market research, market segments, surveys, marketing mix, product life cycle, product extended life, pricing, promotions, advertising)
10. External factors (competition, controls, laws, monopolies, standards organizations, community, economic conditions, taxes)